Matt DesLauriers on Twitter: "I'm also testing this with GUI parameters in another branch, and things are working nicely so far. To pass down something like a GUI slider, you just need
GLSL] Uniform. https://thebookofshaders.com/03/ | by Shinerd | Medium
glsl-canvas - Visual Studio Marketplace
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LearnOpenGL - Advanced GLSL
Luca Zampetti on Twitter: "glslCanvas VSCode (@code) extension updated with Mesh support, .obj loader and VERTEX in fragment shader macro! #glsl #webgl @patriciogv @bookofshaders. read more on https://t.co/gnrHQ4r9Os https://t.co/ERnAPAPJl8" / Twitter
Android Developers Blog: Game Performance: Explicit Uniform Locations
Shader Compilation and IDEs
GLSL/OpenGL 2.1: Specular Lighting using Uniforms - Stack Overflow
Shader Talk - Conversations on GLSL - Questions - Babylon.js